CastingMap

Who is on which mic, in which number.

CastingMap is where the musical director writes down what only they know: who wears which mic, every part each person performs, and how that changes number to number. Version T reads it straight from the portal.

The show's casting, from the person who knows it

Who takes the descant in the Act II opener, which six are offstage for the storm, who the swing is covering tonight — that lives with the musical director and the production team. The sound department has never had a way to see it, so it arrives as a phone call during tech, or not at all.

CastingMap is where it gets written down. No audio knowledge, no console vocabulary, nothing to install: it runs in the browser, and there is a version that works in a rehearsal room with no signal.

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Every number mixed on its own terms

Cast the show number by number and the sound team stops working from one static patch. They can mix each song as it actually is: the ensemble split into the lines singing it, the offstage chorus on its own path, a cover picked up the moment they go on.

That is the granularity a single cast list can't give — the whole ensemble, on stage and off, as something to mix with rather than a block of faders.

How it is put together

Players — a person and the mic channel they wear. The channel is their identity, so renumbering a patch follows through the whole show.

Roles — every part that gets performed, solo characters and ensemble groups alike, including the small named ones. Roles are shared by the whole show, so a name exists once and can't be misspelled into a second one.

Casting and cuesCasting holds what the show starts in: every player on every part they play. Each musical number then carries only what changes. Paste the numbers straight out of the script and they become cues.

Into Version T

Version T opens the same show from the portal — no file to send, no version to chase. The casting becomes DCA assignments on the console, number by number. A show can still be downloaded and worked on offline, then imported back.

Working on a show together

A show lives on the server, so a sound designer and a musical director can work on the same casting from different places: changes save as they are made, appear on the other screen within a few seconds, and the page tells you who else is looking at it.

Whoever owns a show invites the rest by email. An invitation sets the account up for them, and you choose per person whether they can edit or only look.

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Every show can be downloaded as a file and worked on with no internet — useful in a hall with no signal — and imported back afterwards. Signing in is where you pick that up.